Hi, I'm jumping over from maya, so this is probably a noob question, couldn't find an answer on the forum, so here goes:
is it possible to vary the emission on a perpoint basis, by modulating the point number, something like: $PT%6?
PT11 emits 5, PT12 emits 0, PT1 emits 1, en so on.
Basically the question comes down to, how can I push attributes from SOP to POP?
Which commands tell the emitter to be aware of per point values, cause if I understand it correctly, the popevent() can do this.
Thnx