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Anton

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    Anton
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    Minsk

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  1. OK! Thx jeffrey.higgins i solved it with blend solver and rbdfractureobject to control all pieces, but RBD Point Objects seems to me would be better.
  2. Hi! I created a cloud of points, and trying to create simulated object on each point. I have a sequence of 30 individual geo objects loaded from disk: geo_0001.bgeo, geo_0002.bgeo, geo_0003.bgeo and etc in file sop. How can i randomly load all this objects from different frames into RBD Point Object. As i understand i have to create an attribute for source points in SOPs and use this attribute in RBD Point Objects node. I little bit confused how to do it?
  3. Very useful command, thank you! The problem solved by checking all parms of selected node and use only scoped and unlocked for creating pose.
  4. Thxs, edward! It's true but I'd like to create pose from selected controls in viewport by clicking button in asset. And the problem i can't understand is how Motion Effects Create Pose Tool takes only scoped parms from selected controls(nodes). I will try to use isAutoscoped() and isLocked() functions to solve it.
  5. Hi! As you know to create chop pose from current selected controls you must choose in Motion Effects menu Create Pose and if parms are scoped everything works fine. But when I call this script from digital asset houdini gives me an error: Traceback (most recent call last): File "<stdin>", line 1, in <module> File "opdef:/Object/facial_animation_rig?PythonModule", line 4, in addPose KeyError: ('parms',) Button in digital asset by this code... hou.pwd().hdaModule().addPose() ...call this function: def addPose(): import choptoolutils parms = kwargs['parms'] choptoolutils.createPose(parms) What I'm doing wrong?
  6. Thx, Green-Man, I will try both!
  7. Спасибо, Green-Man! In my case to add path to sys.path was the best way to solve this task.
  8. Thx, I try to set path writing in houdini.env file string: HOUDINI_SCRIPT_PATH = /media/WORK/python_scripts but when i trying to load python file... execfile(hou.findFile('$HOUDINI_SCRIPT_PATH/Privet.py')) export = programma() ... i have an error What I'm doing wrong?
  9. Hi, I trying to load my python scripts from Houdini. But as I understand Houdini searchs for scripts only in: /houdini/python2.6libs; /houdini/python2.5libs; /home/user/houdini11.1 The problem is that I should store all python script in my specific directory, for example: /media/WORK/python_scripts Where I should add path to tell Houdini search for scripts in my folder? Any environment variable?
  10. Thx, edward! Works perfectly!
  11. Hi! I have some questions about working with houdini throught python shell 1. I trying to run mcbiovision script using this code: from os import path,system root = "/media/PROJECTS/02.Lift/03.MoCap_Data/" file = "Cowboy.BVH" file = path.join(root,file) system("mcbiovision -w "+file) and nothing... Terminal writes: Unable to open Cowboy.cmd for writing The interesting thing happens when i trying to use this function from the folder where Cowboy.BVH exists. antonio@antonio:/media/PROJECTS/02.Lift/03.MoCap_Data$ mcbiovision -w Cowboy.BVH everything is OK So, how can I modify my python script to play mcbiovision function from the folder where .bvh file sits? Cheers,Anton!
  12. Yes it's really slow down all simulations, in my case it's OK)))) Thank you! Any way question is open...
  13. Thx, ehsan parizi, it realy works.))))))))) You wrote that this is not the best way, what do you mean?
  14. Hi! I have a problem with dynamics. I tried to create simple animation of the lamp using rbd pin constraint, but I have some shaking in connection with lamp handle. Playing with parms don't give any result. Here is a project file... Maybe somebody give me an advice how to solve this task.Lamp.hip
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