Hello,
I have a model of a house which is made of many pieces for destruction. I originally brought in an OBJ of the house just for testing and everything worked great. I'm now bringing in the FBX with textures into the simulation. Everthing imports correctly as expected. However, I have the FBX node now which inside has many parts as geo nodes. My question is how to make this file into one bgeo, that I can object merge into the simulation, or perhaps I'm going about it wrong, but I'm just trying to replace the obj with the fbx.
Thanks