Jump to content

Search the Community

Showing results for tags '16bit'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Name


Location


Interests

Found 1 result

  1. Hi Volumes in Houdini can store data in 16-bit float, but i wonder, how to extract such data in Python. For point attributes, i can use something as: geo.pointFloatAttribValuesAsString("a", float_type=hou.numericData.Float16) ( thanks for ali , http://forums.odforce.net/topic/19848-numpy-question/?hl=float_type#entry119038 ) But for volume, the "similar" method, allVoxelsAsString() , haven't any parameter for explicitly set data type (other then the default Float32). Is there solution other then extract 32-bit data from initially 16-bit(!) volume and then convert it back to float16 ? Thanks in advance
×
×
  • Create New...