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  1. Hello Everybody, I have been dipping in and out of houdini for a short while and am by all means still an amateur, decided to look again at generating a procedural landscape based upon a height map input. I have cobbled together elements from a few tutorials to get to the stage I am at. I have terrain generated via a height map, a paint system for my trees and grass created based upon height and slope angle. I am looking for ways to improve what I have created so far, so I have included all files into the zip that I haved used to get where I am. The attached file excludess the height map, so please use your own, but the link below includes the height map to use if you wish. If you can sugest ways to improve what I already have, or elements I can add to make it a better system please let me know. You can download the file here (33Mb) or in the attached file. Help and suggestions will be very much appreciated. Cheers, Dusty Houdini_Landscape.zip
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