Hello Everyone, I have an issue with a current scene I'm trying to break up into passes for comping. I have an avalanche that is flowing down a mountain side and only want the cast shadow to render.
My setup is:
- shadowmatte material on the mountain obj
- vm matte is on for the pyro obj
- shadowmasks on the lights are * ^mountain
When I render a single image in the render view I'm left with an alpha of my cast shadow, as I would expect. When I export a sequence from my mantra output to disc I get no alpha. I've tried jpeg and tiff formats.
Is there a setting that I'm missing somewhere?
Thanks
Mike