Hi
I was wondering if anyone could give me any tips of achieving a realistic building destruction in Houdini 15.
I'd like the building to maintain some structural integrity and only have part of it collapse away. I have attached a very simple picture of a very basic building i modelled in Maya and would like to take to houdini to apply destruction sim to.
Id like the section circled in red to maintain structure somewhat and the rest to collapse realistically, I wonder if there is anyone that can teach me with some tips on how this can be achieved, I've been trying to look into animating constraints but can not find much useful information.
Any help would be great. Many Thanks
Nav