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Found 1 result

  1. Hi all, I got a problem about rendering the metal stuff someting like gold.I use mantrasurface shader. When I set the specular anisotropy to 0.2 and I got a lot of triangle things on the surface. When I set to 0 that dispear.(You can see the picture) I want to Know is there someting wrong what I have done? Please Help! Thanks!
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