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  1. Hi, I am scattering two different objects and changing their points for cubes, I am merging them to a DOPNET with rbdpackedobject and blletrbdsolvers. Everything collide with each other it's great but when I export my alembic, with the ROP alembic and import into Cinema4d, I have a full list of objects mix up together. Is there a way to tell my alembic that there is two different groups of objects, so then iside c4d I can apply my materials straight away? I am stuck with this one, Many thank. R.
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