Hi,
I am scattering two different objects and changing their points for cubes, I am merging them to a DOPNET with rbdpackedobject and blletrbdsolvers.
Everything collide with each other it's great but when I export my alembic, with the ROP alembic and import into Cinema4d, I have a full list of objects mix up together.
Is there a way to tell my alembic that there is two different groups of objects, so then iside c4d I can apply my materials straight away?
I am stuck with this one,
Many thank.
R.