hi, I have a question about bullet sim's constraint. As a attached picture, I made a Glue constraint between active packed object and animated static packed object. When siming, I expect the bottom box start animating with constraint, like a parant. However, only the top box and one side of constraint point are moving.
You might say to just make parent animation in SOP without bullet sim, but eventually I want to attach more fragment objects with soft constraints on the bottom part. I would appreciate for any helps, thanks!