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Found 1 result

  1. Hi folks, I have a question regarding texture baking. I have attached a simplified version of the scene I'm working on which simply exports a baked texture (constant purple) attached to a sphere (texture looks like purpleTexture). When I re-apply this texture I am getting little black lines along the UV joins. (fig2) Another poster asked a similar question and was advised to turn off all gaussian filters, which I'm pretty sure I have done. I'm pretty sure the problem is somewhere in the mantra bakeTex node but I don't know mantra well enough to do much more than arbitrarily set values and hope the lines go away. Any help would be appreciated. blackLines.hip
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