Hi folks,
I have a question regarding texture baking.
I have attached a simplified version of the scene I'm working on which simply exports a baked texture (constant purple) attached to a sphere (texture looks like purpleTexture).
When I re-apply this texture I am getting little black lines along the UV joins. (fig2)
Another poster asked a similar question and was advised to turn off all gaussian filters, which I'm pretty sure I have done.
I'm pretty sure the problem is somewhere in the mantra bakeTex node but I don't know mantra well enough to do much more than arbitrarily set values and hope the lines go away.
Any help would be appreciated.
blackLines.hip