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Found 2 results

  1. Hello everyone, First of all I'm pretty new in Houdini. I did a rig and when I connect the animation to the Rig system (the point names are the same in Mixamo animation and 2 Leagues), the geometry is disrupted. Why is that happening? Onur.
  2. I'm not sure what happened to my scene file, but I had several rigged characters in my scene and now they are all broken because every bonedeform node in my scene has stopped working with the following errors: Error Missing boneCapt attribute Error Failed to update I'm hoping there is an easy solution that doesn't require me to delete my current skinning, reset my characters to their t-pose and rebind. Anyone have any ideas on what might have happened, or how to resolve it? I'm using Houdini 17.5.173 on Centos. Thanks!
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