Hello people,
Is it possible to stick constraints to deforming static objects because it follows the active rbd object motion but not the static ones. i have tried using override with sop and other methods but none of them seem to work.
I have created constraints on first frame of the timeline and now the mesh is deforming so i want the constraints to remain attached to it while detaching as the object becomes active and then it should follow active rbd movement.
Regards,