Here's the asset I'm using:
https://www.orbolt.com/asset/Julian_Davidson::jnd_wetmap::1.0
It seems to not be scattering on deforming objects for me. Anyone know how to go about fixing this, and what may of caused this? I really like the asset so I'd like to repair it if possible. I know there are other methods of doing this (Peter Quint has a great tutorial on deforming Wetmaps) But I do really like using this asset because of how straight forward it is to use and seems to be a bit faster. Looks like things go wrong once the scatter is run thru the vopsop1. I'm not sure what this is.. is it legacy Houdini tools or am I just not experienced enough to know?
Wetmap_Asset_Deform2.hipnc
Scene file attached with bug. Any help would be amazing!