hi, I try to learn to dynamically emit packed objects in bullet sim. So far, emission seems to be fine, but the scale of each piece object are wrong. I tried to set RBD packed object > bullet data > geometry representation BOX and convex. Then display geometry and show-guide-geo don't match, too. I have no idea what's required to do dynamic emission properly.
I attached example file. If anyone tells what to fix, I appreciate it, thanks.
bullet_dynaEMission.hip