Hey guys,
I'm trying to model a microscopic world by ernst haeckel, and I want to start with the Legion Nassellaria, as you can see attached there are 3 intersecting spheres with either holes and spikes. Now this is the tricky part for me. How can I scatter points and divide them into two groups by region? I have always messed it up. The thing is that it needs to be quite regularely. Any hints?
And one general question, when do you use VDBs, and when Polygons? I'm quite new to Houdini and I'm still figuring out where the strengths of each ones are.