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  1. I'm having some trouble using alembic as deforming collider for a cloth object. my goal: transfer an animated character from maya to houdini, simulate cloth on it and export it back for rendering I just can't seem to get the cloth to react to alembic objects. Even a simple test with a cube exported from houdini as alembic, reimported and used as a deforming collider for a simple grid turned into a cloth object doesn't seem to work. (using the shelf tools) I'm fairly new in houdini so i might have overlooked something super simple (i'm using Houdini Fx Version 14.0.201.13)
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