I'm having some trouble using alembic as deforming collider for a cloth object.
my goal:
transfer an animated character from maya to houdini, simulate cloth on it and export it back for rendering
I just can't seem to get the cloth to react to alembic objects.
Even a simple test with a cube exported from houdini as alembic, reimported and used as a deforming collider for a simple grid turned into a cloth object doesn't seem to work. (using the shelf tools)
I'm fairly new in houdini so i might have overlooked something super simple
(i'm using Houdini Fx Version 14.0.201.13)