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  1. Hi, I'm trying to stick/glue an viscous/gooey liquid (flip) to an object. This works to a certain degree with stick and friction when the object is static or only translates slowly. As soon as rotation comes into play the liquid falls off the object. I guess this is due to the collisionvel. Reducing the force scale in the vol motion tab doesn't do the trick. I tried lots of different settings but nothing really works. So more or less I am a bit stuck here and hope that you guys come up with a solution. The general thing I am after is that no matter how fast the object spinns or moves some amount of the gooey liquid stays on the object while other parts may be thrown off. I attached a simple test file. Thanks for your help. stick_rotation.hip
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