Hi,
I'm trying to stick/glue an viscous/gooey liquid (flip) to an object.
This works to a certain degree with stick and friction when the object is static or only translates slowly.
As soon as rotation comes into play the liquid falls off the object.
I guess this is due to the collisionvel. Reducing the force scale in the vol motion tab doesn't do the trick. I tried lots of different settings but nothing really works.
So more or less I am a bit stuck here and hope that you guys come up with a solution.
The general thing I am after is that no matter how fast the object spinns or moves some amount of the gooey liquid stays on the object while other parts may be thrown off.
I attached a simple test file.
Thanks for your help.
stick_rotation.hip