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Showing results for tags 'focus distance'.
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CamRig Pro A dynamic camera system for Houdini, designed for fast setups, flexible rig modes, and multi-renderer DOF management. Get it here: https://shirmanor.gumroad.com/l/camrigpro Promo_2.mp4 Features One-click creation of a complete camera hierarchy 13 Lens Presets 3 Render Engines - Redshift, Mantra & Karma Supports both OBJ and SOP-based look-at targets Preserves camera orientation and position when switching targets Three rig modes: Rig – dolly, truck, pedestal, pan, tilt, roll Manual – direct XYZ transforms with the CamRig Pro null Orient to Path – align and animate the camera along curves All rig modes support look-at targets and focus nulls Rig mode has an added Parent to Target mode for camerawork base around a moving target DOF controls for Redshift, Karma, and Mantra (focus distance, aperture for Karma/Mantra Only) Generates renderer-specific ROPs when selected (Redshift, Karma, or Mantra) Import to Solaris Auto-assigns the camera to the scene viewport Supports multiple rigs with auto-numbering and non-destructive setup Utility buttons: reset transforms or clear objects using Zero All & Clear Target/Focus + Global Reset buttons Fully written in native Python — no HDAs or external dependencies making it easy to share Shelf/Tab menu integration for one-click access inside Houdini Includes 2 optional custom node shapes, CamRig Pro node and a minimal connecter Requirements Houdini 20.5+ Python 3.11 Included CamRig Pro Python tool Instructions for use inside Houdini Compatible with Redshift, Karma, and Mantra
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Hey, This is how I control the focus distance in Maya. I use a measure distance node, then use that distance to drive the focal distance so where ever I move the null, the scene is in focus. Can I do this in Houdini? Is there a measure distance node that can get the distance between two null objects? One null would be at camera's position and the other null where I want to focus. Thanks