I am trying to recreate something I made in Compositing in 3D and been wondering which would be the best way for me to go about it. I have used Houdini quite alot in the past and because I am leaning toward using particles to make this, I thought I would ask the forum and get some professional opinions about how to go about creating this.
Whats the best method with least render time to create a groundplane like this and for it to look as good?
Should I rather just use maya or is Houdini the right place for this?