i m still new to Houdini its been a month now, and I have hit a wall
I m Currently trying to animate a character walking on sand and I want to use the Characters Geometry to activate the Grains.
Problems:
1. I tried Importing an FBX Character and using its geometry as a source to activate the Grains....not working
2. I tried Importing an Alembic Character and using its geometry as a source to activate the Grains....still not working
On either Case the grains continue to fall they do not SLEEP.......
Please advice on best practices or please refer to tutorials