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Showing results for tags 'joint'.
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Hi guys, I was wondering if anyone has experienced Houdini with snap-fit joint design. I searched a bit but couldn't find a concrete resource. I would be grateful for any kind of direction. And more than elevated for a parametric-joint design kit. Here is the official document from Bayer Labs. Plastic_Snap_fit_design.pdf And here is what a snap-fit joint is. With best wishes Fau
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Hey, i am trying to set up a building destruction in houdini, which will consist of a concrete building with exterior walkways and hand railings attached. At this stage i pretty much have the concrete part of the destruction completed using RBD and clusters however, now i want to have to sim the wooden railings buckling with the floor at one end and then pulling down the rest of the railings as you would expect from a connected set of pieces. When i used to use thinking particles i would probably have used a joint system to link the railing pieces together but im not sure what Houdini uses instead, i have tried several times with the glue constraints but they just seem to fail... What do you think would be the best way to do this? railing_glue_test_rbd.hipnc
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- destruction
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