i thought it will be totally clever and use speed as a base and then getting meters (gridunits) per frame and manipulate tx in a transform node.
that worked in first sight but when i reduce speed by keyframing the attribute, unexpected things happen and my modell slows donw but then move backwards..
so is it me or is it some strange feature i dont understand..?!?
its all in the truck node - see the differences with the switch node
.. an please it would be great if someone could tell me where i am mistaken.
thx the
Heavy
Truck_Anim.hipnc