Looking for ideas to make Finite Element solver-driven spheres stick together or merge.
Working on Lava lamp effect, trying it with FEM spheres blown around by a fluid's vel field.
(alternatives seem to be particles/Metaballs or viscous Flip, but in reference sometimes the lava balls bounce off of each
other in a soft body way.. hence trying FEM).
including a sample file (FEM_setup node)..
Youtube Lava Lamp Ref..
femBalls.hiplc