Looking for ideas to make Finite Element solver-driven spheres stick together or merge.
 
	Working on Lava lamp effect, trying it with FEM spheres blown around by a fluid's vel field.
 
	(alternatives seem to be particles/Metaballs or viscous Flip, but in reference sometimes the lava balls bounce off of each
 
	other in a soft body way.. hence trying FEM).
 
	including a sample file (FEM_setup node)..
 
	Youtube Lava Lamp Ref..
 
	 
 
femBalls.hiplc