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Found 1 result

  1. Redshift Object Id's

    Hey All, I'm trying to figure out why I can't get Redshifts puzzleMatte AOV to work.. I understand the workflow in Redshift for Maya, as its pretty easy to set an objects ID.. where as in Houdini I'm not quite sure where to set the SOP's object ID. I've even tried Material ID right in the RS_Material node and still no dice. What is the proper workflow for something like this? Do I create a wrangle and set the ID in there? or is there some sort of parameter that i need to create in the interface? The issue is I'm not sure what variable (if it is at all) Redshift is looking for on the points? prims? detail? I'm a bit lost, and there doesn't seem to be any tutorials or posts about this! Cheers, -J
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