hi,
we have created a dynamic car rig where there is main body and 4 wheels constraint with conetwist, which works fine if i apply a pop force. the car moves and wheels rotate and do obstacles bumping, so far so good.
the pop force with multisolver apply force on every object in the simulation. which is annoying.
now we want to apply the force only to the body to carry the motion along.
how do we do this???