Hello folks,
 
	I have a picture from the recent DART satellite impact from NASA (see below). I wonder, if there is a way to recreate this impact-streaks-effect in Houdini. 
 
	What I already tried:  
	- created a particles simulation (tried to drive a smoke sim on those particles, then use this pyro sim to drive the same particle sim ontop of it - by using the node: "pop advect by volumes") 
	- created jittered lines form a sphere, but here I am stuck on transfering the velocity attribute to the particles, so that they should move along these jittered lines 
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	Now I am asking this forum to help me recreating this type of effect. 
	 
	How would you do that?  
 
	Please only explained answers - short answers are useless!  so, I would appreciate if you take your time to answer this question. 
 
	Thanks in Advance