Hello, I'm trying to layer an RBD sim, step1: crash a simple plane, step2: replace geometry with more complicated geometry then crash again by using previous sim and pointpos dop and releasing into new sim at specified frame. It kind of works but as soon as new RBD sim takes over geometry goes nuts.
I've tried many things to no avail...
I've attached the hip file, if anyone could help I'd be very grateful, if you're wiling you'll need to cook out points in step 1, then bring in result into step 2, I've made the hip as easy as possible with color coding and notes. Initial sim takes 30 seconds.
Thanks for your time
w
PS. I would love any advise, links or examples on achieving layered RBD sim effect.
CrashTestNov_01.hipnc