Hi All!
Is there a way ,using the "Paint Node",
to paint for example on frame 0 the letter A , the letter B on frame 100 and C on frame 200
and some how fade in, fade out from one letter to another?
Something like an animated weightmap...
I dont want to use an image sequence as texture and then transfer attributes..
Something like this could be really usefull for painting attributes that change over time on let's say an animated character .
I have made a chanel for the color attribute I don't but I dont have a clue on how to proceed...
Can anyone helpout or just give some rough guidelines?
Thanks
keyframe paint.hipnc