Hi im having a problem. Im trying making a Digital Asset.
-First a object is proportional normalized to the grid unit of 1.
-Later on no matter what effect / scale, it sets everything back to the normal postition.
This all go's fine but after normalized at the beginning its off in the Y axis for 0.008 units below the grid.
Ofcourse i can move it up but i want to know what im doing wrong and i cant figure it out.
(and keep it procedural)
here is mij transform code(X,Y,Z):
1/if($SIZEZ > if($SIZEX > $SIZEY, $SIZEX,$SIZEY),$SIZEZ, if($SIZEX > $SIZEY, $SIZEX,$SIZEY))
(and there is my sample file with notes)
i would love to hear what the reason is.
its in the first transform of the node tree
THNX ALOT!!!!
Normalize_And_Back.hip