Jump to content

Search the Community

Showing results for tags 'simulation houdini fire pyro fx smoke'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Found 1 result

  1. Smoke is invisible in render

    Hi all, I was playing with rbd and added some smoke to a structure destruction , but i am not able to see the smoke in render even though it can be seen in viewport. I know we have to cache it first using Dop I/O and i did that, It is visible but just 2% of actual smoke I'll also be attaching the file Please Help. des_debris_v5.hipnc