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Showing results for tags 'simulation houdini fire pyro fx smoke'.
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Hi all, I was playing with rbd and added some smoke to a structure destruction , but i am not able to see the smoke in render even though it can be seen in viewport. I know we have to cache it first using Dop I/O and i did that, It is visible but just 2% of actual smoke I'll also be attaching the file Please Help. des_debris_v5.hipnc