Hi,
When fracturing an RBD Packed object (glass window) using Voronoi Fracture Configure Object, it works well. However when I added Glue Constraint in Constraint Network (Glue the glass window to static RBD Packed object window frame), it produces duplicate geo in the fracture of the glass window. I saw people talking about putting the piece* into Group Mask field for the RBDGlue object to solve a similar duplicate geo issue with RBDGlue object. However in my case, I'm using RBDPacked Object, and constraint network. I wonder if anyone has encountered the same problem? How can I solve this duplicated geo issue?
Thanks for help!
shu