Hello everybody!
I was following the waterfall tutorial from the Side Effects webpage to make a simulation of water falling down some stairs. Simulating the fluid with more or less 2 million particles for 300 frames took me about 1 hour, but the white water simulation is taking 1 hour per frame even though I did a cache for the source to make it "faster", is this normal?
I barely changed the defaults, basically I just added collision with the stairs.
Thanks for your help!