WestFx Posted January 11, 2010 Share Posted January 11, 2010 I have two fluids mixing into a third. Using the gas solver. Everything works great. However the basic liquid shader is applied to the particle fluid node. When rendered both fluids are the same with no color information applied. (both look like water). Is there a way to add a second shader to this simulation? Thanks! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.