Hazoc Posted January 14, 2010 Share Posted January 14, 2010 Hello Where can I define the output directory of .slo and .sl shader files when using rib archive ROP ? The default seems to be /tmp. Thanks Quote Link to comment Share on other sites More sharing options...
DanBode Posted January 14, 2010 Share Posted January 14, 2010 Hello Where can I define the output directory of .slo and .sl shader files when using rib archive ROP ? The default seems to be /tmp. Thanks The rib archive rop doesn't actually write out your shaders. The /tmp directory is where Houdnini stores shaders that are written in vops. If you want to write out the .sl and .slo files from your rsl vop shader you can right click on the Shop and select Compile RSL code to Shop type, which will allow you to set a location to write out your .sl and .slo files, as well as an .otl Quote Link to comment Share on other sites More sharing options...
Hazoc Posted January 15, 2010 Author Share Posted January 15, 2010 Thanks:) Quote Link to comment Share on other sites More sharing options...
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