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RIB archiceve ROP and file destinations


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Hello

Where can I define the output directory of .slo and .sl shader files when using rib archive ROP ? The default seems to be /tmp.

Thanks

The rib archive rop doesn't actually write out your shaders. The /tmp directory is where Houdnini stores shaders that are written in vops.

If you want to write out the .sl and .slo files from your rsl vop shader you can right click on the Shop and select Compile RSL code to Shop type, which will allow you to set a location to write out your .sl and .slo files, as well as an .otl

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