Lauren Posted February 1, 2010 Share Posted February 1, 2010 Hi guys, I am in trying to create a tool for VFX artists that will allow them to realistically 'melt' geometry. In order to create the effect itself I have used a liquid container and the ‘liquid from object node’. The geometry seems to collapse in on itself however the effect I wish to achieve will allow the user a "perspiring" effect for an object like an ice cube. I am quite new to Houdini but felt it was the most appropriate software because of how effective its solvers are. I f anyone has any ideas or tips I would be most grateful. Lauren Quote Link to comment Share on other sites More sharing options...
bandini Posted February 9, 2010 Share Posted February 9, 2010 Hi guys, I am in trying to create a tool for VFX artists that will allow them to realistically 'melt' geometry. In order to create the effect itself I have used a liquid container and the ‘liquid from object node’. The geometry seems to collapse in on itself however the effect I wish to achieve will allow the user a "perspiring" effect for an object like an ice cube. I am quite new to Houdini but felt it was the most appropriate software because of how effective its solvers are. I f anyone has any ideas or tips I would be most grateful. Lauren Good info here: http://lulu1315.wordpress.com/2009/05/22/simulating-with-voxels/ Quote Link to comment Share on other sites More sharing options...
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