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make a similar effect


mrtaesoo

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I would check this out:

http://lulu1315.wordpress.com/2009/05/22/simulating-with-voxels/

Similar concept to what you are trying to achieve. Deforming an object with a simulation on top. I attempted something like this for candle wax, but it's actually really hard to do.

Ideally you would probably want to do something like this: Have an object that is deforming, then do a sim on top, combine the two into one geo, do another sim, combine those, sim again, and so on. That would give you the buildup that you see at the top of the soap bar in the video. If you figured out some way to automate this, I'm sure that it would prove very useful. I went down the path of doing the individual sims one by one... and let me tell you that it is not very fun. B)

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