mightcouldb1 Posted February 9, 2010 Share Posted February 9, 2010 I am using John Lynch's Voronoi fracture OTL and I want to assign a separate shader to the inside faces that were created as a result of the fracture. Any tips? Thanks! Jason Quote Link to comment Share on other sites More sharing options...
johner Posted February 9, 2010 Share Posted February 9, 2010 I am using John Lynch's Voronoi fracture OTL and I want to assign a separate shader to the inside faces that were created as a result of the fracture. Any tips? Thanks! Jason Hi Jason, You should be able to use a Material SOP and assign one shader to the inside group and a different one to the outside group. Quote Link to comment Share on other sites More sharing options...
mightcouldb1 Posted February 9, 2010 Author Share Posted February 9, 2010 Thanks John! Quote Link to comment Share on other sites More sharing options...
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