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Temporarily Smoothing like in Maya


Richey

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Hi there,

I am an EX-Maya user and would like to know if it is possible to smooth objects while modeling like in Maya with the keys 1,2,3.

Thanks a lot!

Short answer: No

Long answer: Noo ;)

Houdini doesn't support SDS surfaces fully. It can render them, but not in viewport. You can mimic this by applaying subdivideSOP on the end of your network, but it's not real SDS and it can be slow. So I prefer to turn "Polygons as Subdivision" (this turns ON real SDS in Houdini) option on Geo node Render/Geometry TAB and just make fast render.

Edited by SWANN
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