vbk!!! Posted March 11, 2010 Share Posted March 11, 2010 Hello all, I start to learn to learn displacement shading and as always problem comes ... As you can see i create a curve to try control amount of displacement with. But my method use value from the point of my grid object. The result i obtain is an "aliased" displacement. I wonder how to use my curve to get a smooth displacement independant of any grid resolution or polygons amount. Thanks for your help shadDispTest.hip Quote Link to comment Share on other sites More sharing options...
Guest Swann Posted March 11, 2010 Share Posted March 11, 2010 (edited) Here is answer. Propably one of many. Edited March 11, 2010 by SWANN Quote Link to comment Share on other sites More sharing options...
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