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Displacement shader question


vbk!!!

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Hello all,

I start to learn to learn displacement shading and as always problem comes ...

shadDisp.jpg

As you can see i create a curve to try control amount of displacement with.

But my method use value from the point of my grid object. The result i obtain is an "aliased" displacement.

I wonder how to use my curve to get a smooth displacement independant of any grid resolution or polygons amount.

Thanks for your help

shadDispTest.hip

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