CeeGee Posted March 11, 2010 Share Posted March 11, 2010 I was trying to make some shader for ocean, like this imageas, but no luck for now... http://anusf.anu.edu.au/~drw900/houdini/ocean/docs/_images/HOT_sop_hg_c_shader.jpg http://anusf.anu.edu.au/~drw900/houdini/ocean/docs/_images/HOT_mineig.jpg Or if some one have some better solution? This is large ocean scale test: ocean.mov Quote Link to comment Share on other sites More sharing options...
mightcouldb1 Posted March 11, 2010 Share Posted March 11, 2010 Are you using fresnel? Maybe you should add something to reflect(HDRI). There is a way to find the peaks with HOT. You can use that black and white map to blend between shaders. Quote Link to comment Share on other sites More sharing options...
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