hopbin9 Posted March 18, 2010 Share Posted March 18, 2010 Hi, I have a scene with two DOP (smoke sims) and I want the pyro to slow down after frame 30, but the first pyro to keep running at normal speed. Is this possible? I've searched the manual but can't seem to figure out a way to slow down sims. Quote Link to comment Share on other sites More sharing options...
hopbin9 Posted March 18, 2010 Author Share Posted March 18, 2010 I think animating the Speed Limit parameter will give me what I want, but starting at something high and then dropping it down to 1 at around 50 frames. Is this the preferred method or is there a better way? Quote Link to comment Share on other sites More sharing options...
mightcouldb1 Posted March 18, 2010 Share Posted March 18, 2010 Have you tried using drag? Quote Link to comment Share on other sites More sharing options...
hopbin9 Posted March 18, 2010 Author Share Posted March 18, 2010 I tried setting the speed limit, but I'm still seeing a lot of the smoke diffuse out into a thin cloud. I want to hold the nice thick curly smoke shape. Will the drag node produce that effect? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.