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question about attribreorients


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The help file says attribreorient computes rotations for each point in the selection by examining differences in surface normals and tangents from the reference geometry and the live geometry.

I tried to build a vopsop to have the same function. Frist i got the point normal of the reference geometry and live geometry. Then i use an align node to get the matrix. Finally i use the matrix to transform the attribute. The result is not the same with the attribreorient node.

Does somebody could tell me how the attribreorient compute ?

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