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exploding liquids/fluids


Tj Singh

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Hey guys

I want to simulate exploding fluids, kind of like the ones in the new Toyota advert and the sony bravia paint advert. I know those were done using live action elements but I would like to know how I could pull off a similar (if not the same) effect in digital using Houdini fluids? Or perhaps an alternative method within houdini?

Cheers

Tj :)

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You should start by reading this post:

Then you should watch the SPH tutorials on the sidefx site.

What you are looking for is an SPH sim with high viscosity and probably playing around with the plasticity constant.

I would encourage you to read the help docs on particle fluids and the particle fluid solver.

Edited by mightcouldb1
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