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3D Tapered Spiral issues


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Hi,

I'm trying to develop a good method to make a tapered 3D spiral that can be easily modified.

1) Ideally, I would like it to taper into a consistent spiral, like a spring with an unraveling end. I've created the tapering part using expressions on a point SOP (any other method is welcome, as long as it can be easily customized), but I'm unsure how to get it to go into a consistent spiral. If you notice, it tapers in both amp and freq.

2) I would also like to taper the point density so that the curve would have fewer points where it is more straight, and relatively more points where it is coiled (see image). I've tried resampling, but the closest I've gotten is combining "even X segments" and "even Y segments" with two resamples - the result is close, but kind of ugly.

Thanks for any help here. Again, any method of creating this is welcome (I also like using creep/sweep to make spirals), but I've attached my hip file as well.

post-2467-127508411137_thumb.gif

3d_spiral_01.hip

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