Lyonz Posted June 1, 2010 Share Posted June 1, 2010 (edited) I am wanting to create an animated scene like this one with the neon pantha: Q1. I am wondering if the panorama is mapped to the inside of a sphere ? would this not cause problems for the camera ? Q2. Also i was under the impression that the way to create a light probe was to take photos of a reflective ball as shown in this tutorial: http://projects.ict.usc.edu/graphics/HDRShop/ But from looking at the houdini help file, the sample DOSH files are created by taking 6 different directional photos and merged using the isixpack. Does one have more benefits than the other ? Thanks Edited June 1, 2010 by Lyonz Quote Link to comment Share on other sites More sharing options...
quinniusmaximus Posted June 1, 2010 Share Posted June 1, 2010 I don't think that piece had anything to do with a light probe. I think it was a bit more simple than you imagine. To me the breakdown spelled it out. Panoramic photos taken and stitched. Camera move done in post (AE, nuke, shake, etc). Animation done with proxy geo, then nulls attached to the geo, then curves weighted to the nulls. Render and composite. Maybe I'm misunderstanding a point of the question. Quote Link to comment Share on other sites More sharing options...
Lyonz Posted June 1, 2010 Author Share Posted June 1, 2010 I don't think that piece had anything to do with a light probe. I think it was a bit more simple than you imagine. To me the breakdown spelled it out. Panoramic photos taken and stitched. Camera move done in post (AE, nuke, shake, etc). Animation done with proxy geo, then nulls attached to the geo, then curves weighted to the nulls. Render and composite. Maybe I'm misunderstanding a point of the question. Thanks for replying i am still unsure about my other questions but will look into Nuke and other compositing software. 1 Quote Link to comment Share on other sites More sharing options...
Lyonz Posted June 1, 2010 Author Share Posted June 1, 2010 I don't think that piece had anything to do with a light probe. I think it was a bit more simple than you imagine. To me the breakdown spelled it out. Panoramic photos taken and stitched. Camera move done in post (AE, nuke, shake, etc). Animation done with proxy geo, then nulls attached to the geo, then curves weighted to the nulls. Render and composite. Maybe I'm misunderstanding a point of the question. Thanks for replying i am still unsure about my other questions but will look into Nuke and other compositing software. 1 Quote Link to comment Share on other sites More sharing options...
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