andreu.lucio Posted June 8, 2010 Share Posted June 8, 2010 Hi! After reading the ode help (the one of the engine itself) I realized that there is a very nice type off constrain called slider joint. Is this kind of constrain integrated in houdini´s ode? I have been seaching but without any succes. It´s very nice for full dinamic vehicle suspension and I´ve been trying to mimic with houdini constrains but no way. Anyone knows something about this? Thanks. Quote Link to comment Share on other sites More sharing options...
goldleaf Posted June 9, 2010 Share Posted June 9, 2010 I don't believe so, I think you would have to implement it yourself through the C++ plugin. You can look at the ODE Solver's code at $HFS/houdini/public/SIM_SolverODE/, and work from there if you're up to some programming. Quote Link to comment Share on other sites More sharing options...
andreu.lucio Posted June 22, 2010 Author Share Posted June 22, 2010 Hey, sorry for been late but thanks a lot for your answer. Never done C++ programing, just C and python. I tryed long time ago with maya but without succes. Someday... Thanks. Quote Link to comment Share on other sites More sharing options...
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