Ponge Posted July 4, 2010 Share Posted July 4, 2010 This might seem like a really silly question, but I've been working on this all morning and I've still not been able to figure it out... I have a particle system, birthed on a grid (1 particle per point), with no velocity. I then apply a random rotation to each particle with a rotation POP. I now want each particle to move along it's own X axis. All the solutions I've worked on so far use the world X axis. Any ideas guys? Quote Link to comment Share on other sites More sharing options...
Ponge Posted July 4, 2010 Author Share Posted July 4, 2010 Typical... About 30 seconds after posting this I seem to have worked it out, the Source Pop velocity variance value seems to work and moves the particles along their Z axis, a quick rotation by -90 degrees seems to re-orient them. This is why I shouldn't work without my morning coffee... I think it's going to be one of those days... Quote Link to comment Share on other sites More sharing options...
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