rjpieke Posted August 3, 2010 Share Posted August 3, 2010 (sorry for the double-post ... my original post was in "Coders Corner", which was probably not the right place) Poking through the "What's New in H11", I read about vm_volumeuniform. So I added that property to an object in my scene and clicked render. The geometry rendered exactly the same. Tried adding the "Basic Smoke" material, and it didn't render at all. Help? Quote Link to comment Share on other sites More sharing options...
brianburke Posted August 3, 2010 Share Posted August 3, 2010 I also wasn't able to get this to work. Bug? Quote Link to comment Share on other sites More sharing options...
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