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ODE switching object problem


blackchicken

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Hello I have little problem with switching object in the middle of simulation. All is ODE. I simulate cca 6000 spheres falling into box. End I need say at frame 50 switch floor to floor with hole. I try switchDOP, try create one peace of floor with hole set as active RBD and switch to stative becouse I have acces to transformation tools inside DOPS,animation doesnt work,I try use deforming geometry, doesnt work. How I could solve it? Maybe it is trivial but i dont know how to solve it. And another little question, hou 10 doesnt support RBD fracture object, right? Thanks a lot for helping

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